PROJECT
JULY 2026

Digital Gatekeeper

An educational interactive game developed as a UNESCO Youth Hackathon contribution. Players evaluate article veracity and identify embedded misinformation vectors to build digital literacy.

Roles

Developer

  • Developed interactive gameplay in GameMaker
  • Prompted players to evaluate article veracity
  • Built mechanics for discovering embedded misinformation vectors

Technical Highlights

  • Designed gameplay around media literacy and critical evaluation
  • Published at digital-gatekeeper.gx